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      <title>RunUO Documentation - Class Overview - MageAI</title>
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      <h4><a href="../namespaces/Server.Mobiles.html">Back to Server.Mobiles</a></h4>
      <h2>MageAI : <!-- DBG-1 --><a href="BaseAI.html">BaseAI</a></h2>
      (<font color="blue">ctor</font>) MageAI( <!-- DBG-0 --><a href="BaseCreature.html">BaseCreature</a> m )<br>
      <font color="blue">double</font> myMagery( <font color="blue">get</font>; )<br>
      <font color="blue">double</font> myNecro( <font color="blue">get</font>; )<br>
      <font color="blue">double</font> mySpiritSpeak( <font color="blue">get</font>; )<br>
      <font color="blue">bool</font> SmartAI( <font color="blue">get</font>; )<br>
      <font color="blue">virtual</font> <font color="blue">bool</font> CanCastNecro()<br>
      <font color="blue">virtual</font> <font color="blue">bool</font> CanCastNecroBias( <font color="blue">int</font> bias )<br>
      <font color="blue">bool</font> CanDispel( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      <!-- DBG-0 --><a href="Spell.html">Spell</a> CheckCastHealingSpell()<br>
      <font color="blue">virtual</font> <!-- DBG-0 --><a href="Spell.html">Spell</a> ChooseSpell( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> c )<br>
      <font color="blue">virtual</font> <font color="blue">bool</font> DoActionCombat()<br>
      <font color="blue">virtual</font> <font color="blue">bool</font> DoActionFlee()<br>
      <font color="blue">virtual</font> <font color="blue">bool</font> DoActionGuard()<br>
      <font color="blue">virtual</font> <font color="blue">bool</font> DoActionWander()<br>
      <font color="blue">virtual</font> <!-- DBG-0 --><a href="Spell.html">Spell</a> DoCombo( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> c )<br>
      <font color="blue">virtual</font> <!-- DBG-0 --><a href="Spell.html">Spell</a> DoDispel( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> toDispel )<br>
      <!-- DBG-0 --><a href="Mobile.html">Mobile</a> FindDispelTarget( <font color="blue">bool</font> activeOnly )<br>
      TimeSpan GetDelay()<br>
      <font color="blue">virtual</font> <!-- DBG-0 --><a href="Spell.html">Spell</a> GetRandomCurse()<br>
      <font color="blue">virtual</font> <!-- DBG-0 --><a href="Spell.html">Spell</a> GetRandomCurseSpell()<br>
      <font color="blue">virtual</font> <!-- DBG-0 --><a href="Spell.html">Spell</a> GetRandomDamage()<br>
      <font color="blue">virtual</font> <!-- DBG-0 --><a href="Spell.html">Spell</a> GetRandomDamageNecroSpell()<br>
      <font color="blue">virtual</font> <!-- DBG-0 --><a href="Spell.html">Spell</a> GetRandomDamageSpell()<br>
      <font color="blue">virtual</font> <!-- DBG-0 --><a href="Spell.html">Spell</a> GetRandomManaDrainSpell()<br>
      <font color="blue">virtual</font> <!-- DBG-0 --><a href="Spell.html">Spell</a> GetRandomNecroCurseSpell()<br>
      <font color="blue">void</font> OnFailedMove()<br>
      <font color="blue">bool</font> ProcessTarget()<br>
      <font color="blue">void</font> Run( <!-- DBG-0 --><a href="Direction.html">Direction</a> d )<br>
      <font color="blue">void</font> RunFrom( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      <font color="blue">void</font> RunTo( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      <font color="blue">virtual</font> <font color="blue">double</font> ScaleByMagery( <font color="blue">double</font> v )<br>
      <font color="blue">virtual</font> <font color="blue">bool</font> Think()<br>
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